Eadric, hunter, scout, and tracker from a mythic sci-fi worldbuilding project I’m developing.
As a stalking and hunting character, I wanted him to feel deeply connected to both the landscapes he moves through and the culture he comes from. Combining handcrafted cultural objects, modular hunting tools, and an undersuit/mask designed for survival in harsh environments and interplanetary travel, he exists somewhere between tradition and modernity.
Since Eadric relies heavily on stealth to track his targets through dangerous locations, his primary tool is his cloak: a reactive mimicry textile capable of adapting into near-indistinguishable camouflage when stationary.