About

Senior Concept Artist with 10+ years of experience across AAA games, film, VR, and R&D. Specialising in environments, spatial design, vehicles, and narrative keyframes, with a strong focus on visual problem-solving and production-ready concepts.

Experienced working cross-disciplinarily with art direction, design, engineering, and production, using both 2D and 3D workflows to explore, iterate, and communicate ideas clearly. Comfortable across stylised and realistic styles, with a particular interest in world-building, functional environments, and gameplay-driven spaces.

Based in the UK and available for senior-level freelance or contract work.

 

Skills

  • Environment & Spatial Design

  • Gameplay-Oriented Environment Concepts

  • Visual Development & Style Definition

  • Narrative Keyframes & User Journeys

  • Vehicle & Hard-Surface Design

  • World-Building & Systems Thinking

  • Visual Problem-Solving

  • Art Direction Support & Visual Pillars

  • Cross-Disciplinary Collaboration

Software Proficiency

Blender . Photoshop . Gravity Sketch . Substance 3D Modeler . 3D-Coat . Maya . Unity . Unreal Engine . ComfyUI (custom workflows)