About
Senior Concept Artist with 10+ years of experience across AAA games, film, VR, and R&D. Specialising in environments, spatial design, vehicles, and narrative keyframes, with a strong focus on visual problem-solving and production-ready concepts.
Experienced working cross-disciplinarily with art direction, design, engineering, and production, using both 2D and 3D workflows to explore, iterate, and communicate ideas clearly. Comfortable across stylised and realistic styles, with a particular interest in world-building, functional environments, and gameplay-driven spaces.
Based in the UK and available for senior-level freelance or contract work.
Skills
Environment & Spatial Design
Gameplay-Oriented Environment Concepts
Visual Development & Style Definition
Narrative Keyframes & User Journeys
Vehicle & Hard-Surface Design
World-Building & Systems Thinking
Visual Problem-Solving
Art Direction Support & Visual Pillars
Cross-Disciplinary Collaboration
Software Proficiency
Blender . Photoshop . Gravity Sketch . Substance 3D Modeler . 3D-Coat . Maya . Unity . Unreal Engine . ComfyUI (custom workflows)